Gamer Genotypes (A Principal Components Analysis of User Ratings)

Introduction So, after a brief hiatus due to work getting busy, I'm back and ready for some more analysis of board gaming data.  During this time, I was able to download individual user ratings for each game in the BoardGameGeek database.  This incredibly rich dataset allows us to do more sophisticated analysis that wasn't possible with just the ... Read more

Exploring the relationship between Game Weight, Playing Time, and Ratings

I've always wondered about the relationship between game weight, playing time, and user ratings.  In a previous post, I found that game weight is highly predictive of rating.  But for me, I don't always gravitate towards the heaviest games.  Instead, I seem to prefer games that pack a good amount of depth into a small ... Read more

Highly Rated Mechanics and Other Determinants of BGG Rating

Last time I took a look at which BGG mechanics were the most published, and how that list has changed over time. This time, I'm interested in which mechanics generate the highest ratings on BGG. A simple way to do this would be to compute the average rating across all games that contain each mechanic, then rank the mechanics. ... Read more

Inaugural Post!

First post!  Welcome to Ludometrica.  I'm just a guy who's passionate about both data and board gaming, so why not combine the two and see what comes of it?  This blog is dedicated to exploring the quantitative side of gaming, using whatever data I can get my hands on.  I hope you find the analyses presented here interesting ... Read more